public class CanPlayThroughEvent extends DomEvent<CanPlayThroughHandler>
Experimental API: This API is still under development and is subject to change.
DomEvent.Type<H extends EventHandler>| Modifier | Constructor and Description |
|---|---|
protected |
CanPlayThroughEvent()
Protected constructor, use
DomEvent.fireNativeEvent(com.google.gwt.dom.client.NativeEvent,
com.google.gwt.event.shared.HasHandlers) to fire media can play through
events. |
| Modifier and Type | Method and Description |
|---|---|
protected void |
dispatch(CanPlayThroughHandler handler)
Should only be called by
HandlerManager. |
DomEvent.Type<CanPlayThroughHandler> |
getAssociatedType()
Returns the
Event.Type used to register this event, allowing an
EventBus to find handlers of the appropriate class. |
static DomEvent.Type<CanPlayThroughHandler> |
getType()
Gets the event type associated with media can play through events.
|
fireNativeEvent, fireNativeEvent, getNativeEvent, getRelativeElement, init, preventDefault, setNativeEvent, setRelativeElement, stopPropagationassertLive, getSource, isLive, kill, revivesetSource, toDebugString, toStringprotected CanPlayThroughEvent()
DomEvent.fireNativeEvent(com.google.gwt.dom.client.NativeEvent,
com.google.gwt.event.shared.HasHandlers) to fire media can play through
events.public static DomEvent.Type<CanPlayThroughHandler> getType()
public final DomEvent.Type<CanPlayThroughHandler> getAssociatedType()
EventEvent.Type used to register this event, allowing an
EventBus to find handlers of the appropriate class.getAssociatedType in class DomEvent<CanPlayThroughHandler>protected void dispatch(CanPlayThroughHandler handler)
GwtEventHandlerManager. In other words, do not use
or call.dispatch in class GwtEvent<CanPlayThroughHandler>handler - handlerEventBus.dispatchEvent(Event, Object)