16.7. Bovination
| 16. Alpha to Logo Filters |

### 16.7. Bovination

#### 16.7.1. Overview

Figure 17.384. Example for the “Bovination” filter

“Bovination” applied

This filter adds “cow spots” to the active layer alpha channel.

| Warning
The image will always be resized to the active layer's size.

#### 16.7.2. Activate the filter

You can find this filter in the image window menu under Filters → Alpha to Logo → Bovination.

#### 16.7.3. Options

Figure 17.385. “Bovination” options

Spots density X, Spots density Y

  The horizontal (X) and vertical (Y) spots density will be used by the Solid Noise filter as X Size and Y Size options. So these values range from 1 to 16, with high values resulting in many spots in the respective dimension, low values resulting in few spots.

  Figure 17.386. “Spots density” examples

  Maximum X density, minimum Y density

  Maximum Y density, minimum X density

Background Color

  This is the color used to fill the “Background” layer; it defaults to white. When you click on the color button, you may choose any other color in the color selector dialog.

#### 16.7.4. Filter details

The filter fills the alpha channel with Solid Noise:

... and maximizes the Contrast:

Besides, the filter adds a Blur layer as a light gray shadow and uses this layer as a Bump Map. Finally a (by default) white “Background” layer is added below.

So the filter will end up with these layers:[19]

[19] If the active layer is not the top layer, it might happen that the filter messes up the layers. Then you will have to raise the active layer.

16.6. Blended |  | 16.8. Chalk

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