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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkActorNode * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | Build (bool prepass) override |
| Build containers for our child nodes. More...
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vtkViewNode * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual vtkObject * | GetRenderable () |
| This is the VTK class that this node stands in for. More...
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virtual void | Synchronize (bool) |
| Ensures that my state agrees with my Renderable's. More...
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virtual void | Render (bool) |
| Makes calls to make self visible. More...
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virtual void | Invalidate (bool) |
| Clear any cached data. More...
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virtual void | SetParent (vtkViewNode *) |
| Access the node that owns this one. More...
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virtual vtkViewNode * | GetParent () |
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virtual void | SetChildren (vtkViewNodeCollection *) |
| Access nodes that this one owns. More...
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virtual vtkViewNodeCollection * | GetChildren () |
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virtual void | SetMyFactory (vtkViewNodeFactory *) |
| A factory that creates particular subclasses for different rendering back ends. More...
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virtual vtkViewNodeFactory * | GetMyFactory () |
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vtkViewNode * | GetViewNodeFor (vtkObject *) |
| Returns the view node that corresponding to the provided object Will return NULL if a match is not found in self or descendents. More...
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vtkViewNode * | GetFirstAncestorOfType (const char *type) |
| Find the first parent/grandparent of the desired type. More...
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vtkViewNode * | GetFirstChildOfType (const char *type) |
| Find the first child of the desired type. More...
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virtual void | SetRenderable (vtkObject *) |
| Allow explicit setting of the renderable for a view node. More...
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virtual void | Traverse (int operation) |
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virtual void | TraverseAllPasses () |
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
| Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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vtkViewNode specialized for vtkActors
State storage and graph traversal for vtkActor/Mapper and Property Made a choice to merge actor, mapper and property together. If there is a compelling reason to separate them we can.
Definition at line 30 of file vtkActorNode.h.