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VTK
9.0.1
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38 #ifndef vtkPLYWriter_h
39 #define vtkPLYWriter_h
41 #include "vtkIOPLYModule.h"
53 #define VTK_LITTLE_ENDIAN 0
54 #define VTK_BIG_ENDIAN 1
56 #define VTK_COLOR_MODE_DEFAULT 0
57 #define VTK_COLOR_MODE_UNIFORM_CELL_COLOR 1
58 #define VTK_COLOR_MODE_UNIFORM_POINT_COLOR 2
59 #define VTK_COLOR_MODE_UNIFORM_COLOR 3
60 #define VTK_COLOR_MODE_OFF 4
62 #define VTK_TEXTURECOORDS_UV 0
63 #define VTK_TEXTURECOORDS_TEXTUREUV 1
78 vtkGetMacro(DataByteOrder,
int);
92 vtkSetMacro(WriteToOutputString,
bool);
93 vtkGetMacro(WriteToOutputString,
bool);
94 vtkBooleanMacro(WriteToOutputString,
bool);
116 vtkSetMacro(ColorMode,
int);
117 vtkGetMacro(ColorMode,
int);
136 vtkSetMacro(EnableAlpha,
bool);
137 vtkGetMacro(EnableAlpha,
bool);
138 vtkBooleanMacro(EnableAlpha,
bool);
145 vtkSetStringMacro(ArrayName);
146 vtkGetStringMacro(ArrayName);
154 vtkGetMacro(Component,
int);
173 vtkSetVector3Macro(
Color,
unsigned char);
174 vtkGetVector3Macro(
Color,
unsigned char);
181 vtkSetMacro(Alpha,
unsigned char);
182 vtkGetMacro(Alpha,
unsigned char);
197 vtkSetStringMacro(FileName);
198 vtkGetStringMacro(FileName);
206 vtkGetMacro(FileType,
int);
217 vtkGetMacro(TextureCoordinatesName,
int);
void SetDataByteOrderToBigEndian()
void SetColorModeToUniformColor()
void SetColorModeToDefault()
const std::string & GetOutputString() const
represent and manipulate attribute data in a dataset
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
dynamic, self-adjusting array of unsigned char
vtkSmartPointer< vtkStringArray > HeaderComments
vtkScalarsToColors * LookupTable
#define VTK_COLOR_MODE_UNIFORM_POINT_COLOR
write Stanford PLY file format
#define VTK_COLOR_MODE_OFF
void SetColorModeToUniformCellColor()
void SetColorModeToUniformPointColor()
virtual void WriteData()=0
#define VTK_COLOR_MODE_UNIFORM_CELL_COLOR
vtkDataObject * GetInput()
a simple class to control print indentation
#define VTK_TEXTURECOORDS_UV
#define VTK_TEXTURECOORDS_TEXTUREUV
void SetTextureCoordinatesNameToUV()
abstract class to write data to file(s)
#define VTK_COLOR_MODE_DEFAULT
int TextureCoordinatesName
#define VTK_COLOR_MODE_UNIFORM_COLOR
Superclass for mapping scalar values to colors.
static vtkAlgorithm * New()
void SetFileTypeToASCII()
#define VTK_LITTLE_ENDIAN
concrete dataset represents vertices, lines, polygons, and triangle strips
a vtkAbstractArray subclass for strings
void SetDataByteOrderToLittleEndian()
void SetTextureCoordinatesNameToTextureUV()
void SetFileTypeToBinary()